Official Brawl Stars news
RELEASE NOTES: THE BATTLE FOR KATANA KINGDOM!
The First Ultra Legendary Brawler Kaze, a Brawl MOBA, Wasabi Powers, Jae-yong the Karaoke King, and More!
NEW BRAWLER: KAZE

ULTRA LEGENDARY ASSASSIN
Kaze was raised to be a living weapon by her parents, but this was not the life she wanted. After escaping to Starr Park with Kenji, she can now live how she wants. However, she is still torn between the two aspects of her life, being a humble geisha and a deadly ninja.
TWO BRAWLERS IN ONE?
Kaze has a unique Gadget to switch between two different Aspects, her Geisha Aspect and her Ninja Aspect!
Both of her Aspects have completely unique abilities, and you can switch between them mid-game!
Pssst... You only need to unlock the regular 2 Star Powers, 2 Gadgets & 1 Hypercharge for them to be unlocked for BOTH Aspects. Nice.

GEISHA ASPECT
These abilities are only available while in Kaze's Geisha Aspect!
MAIN ATTACK: KAZE'S DELIVERY SERVICE
Kaze dashes a short distance and strikes the nearest target. Kaze has a 'Strike Spot' at a fixed angle around herself. Hitting an enemy in a Strike Spot deals extra damage and resets the Strike Spot to a new position.
SUPER: FAN STORM
Kaze creates a deadly storm of fans in an area. Enemies within the Fan Storm can't see outside of it. The Fan Storm will also deal damage to an enemy if they touch it.

STAR POWER: ADVANCED TECHNIQUES
Hitting an enemy in a Strike Spot also slows them for a short time.

STAR POWER: GRATUITY INCLUDED
Removes ammo from brawlers initially caught in the Fan Storm.

GADGET: GRACIOUS HOST
Switch to Ninja Aspect and gain Movement Speed for a certain amount of time.

GADGET: HENSOJUTSU
Switch to Ninja Aspect and gain invisibility for a short time.

HYPERCHARGE: ANCIENT ENERGY
The center of the Fan Storm damages enemies over time.


NINJA ASPECT
These abilities are only available while in Kaze's Ninja Aspect!
MAIN ATTACK: SILENT SHURIKEN
Kaze throws 2 knives in succession, dealing increased damage to closer targets.
SUPER: FIST OF THE BRAWL STAR
Kaze dashes a long distance and marks enemies she passes through. Marks explode after a short time.

STAR POWER: ADVANCED TECHNIQUES
Increases duration of Gadget effects.

STAR POWER: GRATUITY INCLUDED
When a marked enemy is defeated, they will deal area damage to other enemies.

GADGET: GRACIOUS HOST
Switch to Geisha Aspect and heal for a % of max health.

GADGET: HENSOJUTSU
Switch to Geisha Aspect and dash forward.

HYPERCHARGE: ANCIENT ENERGY
Kaze gains increased dash speed and her marks instantly damage if the target's health is low enough to be defeated.
Kaze will be released for early access on May 29 !
Ultra Legendary Brawlers will take 5500 Credits to unlock and can be unlocked from the Starr Road!
NEW BRAWLER: JAE-YONG
MYTHIC SUPPORT
By day, Jae-yong is your average office worker. By night, he is a karaoke GOD... or so he thinks. The jury is still out on his singing skills.
TRAIT: Super charges automatically.

MAIN ATTACK: WORK HARD, PLAY HARD
Fires a piercing projectile, with different effects depending on Jae-yong's mode.
WORK MODE: Deals less damage, but creates slipstreams with projectiles that give speed boosts to teammates and himself
PARTY MODE: Heals teammates with a piercing, damaging projectile.
SUPER: MIX IT UP!
Switch between Jae-yong's Work & Party modes! Switching modes changes Jae-yong's main attack and activates the matching ability:
WORK MODE: Gives all nearby teammates a temporary movement speed boost.
PARTY MODE: Heals all nearby teammates.


STAR POWER: THE CROWD GOES MILD
Being near teammates gives Jae-yong a speed boost per teammate in range.

STAR POWER: EXTRA HIGH NOTE
Main Attacks now deal additional damage per target pierced.

GADGET: WEEKEND WARRIOR
Deals area damage and increases main attack damage temporarily.

GADGET: TIME FOR A SLOW SONG
Jae-yong slows enemies around him and his attacks will leave trails of slowing paperwork temporarily.
Jae-yong will be released for early access on April 24!
BATTLE FOR KATANA KINGDOM
This new Season sees the start of an epic 4 part event!
Kenji has been trying out a new sushi recipe, but it seems like something went wrong… Brawlers are causing chaos with new Wasabi Powers!

FOUR CHAPTERS
The Battle for Katana Kingdom will take place in May, with a new chapter unlocking every week.
Each chapter brings new gameplay, a new manga, and new ways to get sushi rolls!
WTH are Sushi Rolls?
By slicing open Sushi Rolls, players can unlock brand new Wasabi Powers and other rewards like progression and cosmetics!
CHAPTER ONE: WAY OF THE WASABI
Sushi Rolls & Wasabi Powers are released!
Featured game mode: Samurai Smash (active for the whole event)
Double XP Weekend
SUSHI ROLLS
SUSHI ROLLS are the way to earn event rewards during the Battle for Katana Kingdom!
Sushi Rolls can be earned through Daily Wins, Samurai Smash (Chapter 1), the Club Event (Chapter 2), special Oni Hunt quests (Chapter 3), Daily Contests (Chapter 4), and through freebies & shop offers.
Every Sushi Roll gives at least 1 reward when sliced open.
Each time the player slices open a Sushi Roll, it has a chance to split into sushi and give extra rewards (1, 2, 4, or 8)!
Each sushi gained also fills up your Sushi Meter, located in the event screen, for additional rewards!

WASABI POWERS
Wasabi Powers allow Brawlers to unlock powerful ancient energy within themselves, and gives them new abilities!
There are a total of 60 Wasabi Powers, for 60 different Brawlers, and they come in 4 increasing levels of strength!
20 HOT Wasabi Powers
15 EXTRA HOT Wasabi Powers
15 CRAZY HOT Wasabi Powers
10 INFERNO Wasabi Powers
You can view every Brawlers' Wasabi Powers in the Event Screen!
Once unlocked, Brawlers with Wasabi Powers will have them automatically equipped in game modes with the Wasabi modifier.
TAP TO VIEW ALL WASABI POWERS!
SHADE | Hugging an opponent in the center activates Shade's Super for a short time and charges his Super faster! |
MORTIS | His longer dash also fires his Super! |
MOE | Driller form lasts longer and can dash faster! |
POCO | Activates his Tuning Fork Gadget when taking damage! |
MR. P | Main attack splits into more suitcases after the second bounce! |
RUFFS | Projectiles bounce for longer and fire an extra projectile! |
TICK | Launches 3 heads with his Super! Don't ask how. |
CARL | Has extremely increased movement speed during his Super. |
PIPER | Each main attack fires two projectiles! |
FRANK | Has more health and movement speed. Every attack destroys cover! |
BEA | When dealing damage, Bea releases an angry bee! |
ASH | Super charges faster and launches more rats! |
STU | With every boost during his Super, Stu also shoots around himself! |
MAX | Infinite ammo. Simple. |
BYRON | Main attack fires more projectiles! |
JESSIE | Scrappy fires more projectiles, has more health, and is bigger! |
BELLE | Main attack splits on impact! |
BUZZ | Buzz's Torpedo Throw has increased range! has more health and his Super charges faster! |
GRAY | Dimensional Doors pull enemies towards them when used by Gray! |
OLLIE | Has more health and hypnotizes enemies for longer! |
LEON | His Super creates illusions that can now attack! |
NITA | Summons two Bruces at once! |
EL PRIMO | Jumps faster when jumping using his Super, which also charges faster. |
BARLEY | Puddles from his main attacks last longer! |
PENNY | Deploys two cannons with her Super! |
BO | Can deploy unlimited mines at the same time! |
LOLA | Summons another Ego with her Super. Or is it her Id? |
HANK | Shoots Fish Torpedoes whenever he takes damage. |
CROW | Main attacks now boomerang and return to Crow. |
BERRY | Leaves an ice cream trail behind him! |
COLETTE | Fires shots to her side while she's using her Super! |
SURGE | Hits Stage 3 with one (!) Super and has increased reload speed. |
RICO | More bullet bounces? More bullet bounces. |
FANG | Fang's extra Super kicks have much longer range, he has more health, AND he charges his Super faster! |
JUJU | Gris-Gris is bigger and has more health! Creepy. |
AMBER | Main attack fires two streams and Amber spills oil while moving. |
MEG | Main attack has more range. |
DRACO | After activating his Super, Draco stays mounted on his Dragon until defeated! |
KENJI | Extremely fast reload speed! |
FINX | Super activates around Finx and follows him while moving. |
ANGELO | Main attack fires three arrows. |
SHELLY | Fires her Super in a circle around herself... with MORE PELLETS! |
ROSA | Main attack grows a bush, and Rosa provides visibility in bushes for her team! |
EDGAR | Super has longer range and a faster jump. |
MEEPLE | Their main attack fires more projectiles that have increased homing! |
SPROUT | Every bounce of his main attack deals Area Damage. |
JAE-YONG | Leaves a trail that speeds up teammates. He also charges his Super faster! |
8-BIT | 8-Bit can have multiple turrets that also have more health! |
PAM | Pam's Healing Turret can now overheal! |
TARA | Super summons more shadows. |
GENE | Super now homes on targets! |
CHARLIE | Continually releases spiders while moving. |
LILY | Her Super can bounce multiple times. |
SPIKE | Spikes from his cactus grenades travel further and curve more. |
COLT | Main attack shoots further and destroys cover! |
BULL | Charges his Super faster AND over time! |
BROCK | Rockets leave large fires behind! |
GUS | Main attacks drop spirits with every hit! |
EVE | Spawns a hatchling whenever she takes damage. |
PEARL | Pearl's Heat is always at maximum! |
SAMURAI SMASH
Two teams clash in 5v5 or 3v3 battles to see who can collect the most Daruma dolls while ALSO fighting off samuraibots!
Each samuraibot has a different attack, and are hostile to both teams. Try to avoid getting caught between bots and the other team or you'll get Samurai Smashed!!
CHAPTER TWO: RISE OF THE FUTOMAKI FIVE
Featured Game Mode: Mega Buffet!
Mastery Madness Weekend
MEGA BUFFET
Collaborate with your clubmates during the event to earn Sushi Rolls, competing in 3v3 game modes with Wasabi Powers and other modifiers!
Everyone gets 4 tickets a day, which stack in case you miss a day.
Each win in the mode contributes food to the Mega Buffet, and reaching a milestone gives a reward of 1 Sushi Roll to ALL Clubmates!
The top contributors don’t get an additional reward at the end of the event, but you can see their win contributions. So you can still brag about being the best.
Rewards can be claimed immediately when your Club reaches a milestone (no need to wait)!
Contribute 3 wins to be able to earn rewards!
CHAPTER THREE: THE TASTE OF VENGEANCE
Featured Game Mode: Oni Hunt
Double XP Weekend
ONI HUNT
Oni Hunt sees 3 brave warriors face off against a Hypercharged demon Kenji. I don’t know what was in his sushi but it wasn’t good!
Oni Kenji has several different attacks so you have to pick the best trio to combat him.
On the chapter that Oni Hunt unlocks, you will get 7 days worth of rewards (including Sushi Rolls!) by beating 5 stages of difficulty each day.
CHAPTER FOUR: THE FINAL CUT
Featured Game Mode: Daily Contests
x2 Starr Drops
DAILY CONTESTS
Compete in a Daily Contest to earn points and win rewards!
Players can choose between 3 modes/maps each day, and this places them in a 10 player leaderboard with others who compete in the same mode/map.
If you team up and you have chosen different modes for the day, you will only get points if you are playing your chosen mode.
You get 4 tickets each day to spend on the contest, and rewards are handed out at the end of the contest, based on your position in the leaderboard!
Make sure to use your tickets each day as they do NOT stack!
Top 8 get rewards, bottom 2 get… nothing!
NEW SEASON, NEW SKINS
The Battle for Katana Kingdom is also the name of the May season, and features the following skins!
BRAWL PASS SKIN
Kasa-obake Piper
Yokai Piper | Chroma #1 | Brawl Pass Plus
Tsukumogami Piper | Chroma #2 | Brawl Pass Plus
EVENT SKINS
Cursed Kenji
Oni Kenji (Hypercharged)
Wanderer Gray
Shukuteki Tara
Tanuki Sprout
Tengu Angelo
Shinobi Ash (recolor)
TITLE
Wasabi Warrior
NEW SEASON: CRUSH THE KAIJU
It's a Brawl tokusatsu! Mighty beings battle it out, leaving destruction in their wake!

SKINS
BRAWL PASS SKIN
Shin Edgar | Brawl Pass
Drift Edgar | Chroma #1 | Brawl Pass Plus
Masked Edgar | Chroma #2 | Brawl Pass Plus
SEASON SKINS
Mecha Finx
Crimson Tyfinx | Chroma #1
Mecha Chief Finx | Chroma #2
Intergalactic Griff
Kaiju Clancy
Tokusatsu Colette
Monstro Mico
WELCOME... TO BRAWL ARENA
We’re making a MOBA game mode! For real. Brawl Arena is being released in June!

FOR REAL?
For real.
3v3 game mode where the first team to destroy the enemy base wins!
The Arena consists of 2 lanes connecting each team’s base, each protected by towers.
Towers will attack when an enemy gets in range
Mini Bots spawn from each base, marching down the lanes and automatically attacking enemy Mini Bots, Brawlers, towers and base.
To win: Destroy the enemy towers, then destroy the enemy base!
The jungle has neutral enemies that can be killed for XP: First spawn is 1 bot, then 2 bots and finally 4 bots.
After 4 bots are defeated, a Kaiju can spawn in the middle, and the team that defeats it gets a huge amount of XP, and a temporary movement speed and damage reduction buff.
You can level up by earning Arena XP when you or a nearby teammate defeats: Bots, Brawlers, towers, the Kaiju!
Each Brawler starts at Arena Level 0 and can level up to max Arena Level 15.
Brawler level is still taken into account for abilities etc.
Each level grants different stats based on your Brawler.
You earn double Trophies in this game mode! You don’t lose double Trophies though (phew).
HYPERCHARGES
We have 8 new Hypercharges coming, with Griff and Clancy finally getting one!

GUS: SPOOKY POP
On impact, Gus' Super will drop spirits in all directions that deal damage to enemies and heal teammates!

LILY: GERMINATE
Lily’s Super can now bounce off walls, and transports the enemy and Lily to the Shadow Realm on hit.

CLANCY: RECALL OF DUTY
Clancy’s Super paintballs pierce enemies then quickly return to him, dealing damage again.

AMBER: OIL SPILL
Super’s oil area is increased. Oil keeps burning for 3 seconds after being lit on fire.

WILLOW: PSYCHIC SAFETY
Willow can’t take damage while mind controlling an enemy Brawler!

GRIFF: TAX REBATE
Griff’s banknotes multiply at max range before returning, with the newly created banknotes returning after a delay. They also pierce the environment.

KENJI: ALL YOU CAN EAT
Pulls enemies to the middle of his Super, and re-appears in the center of the X instead of at the starting location.
SKINS, SKINS, SKINS

29 GEM SKINS
Firecracker Wizard Mike
Whisked Meg
Kansai Dragon Bull
Secret Surgevice
Sandcastle Ash
Bandito Lou
Sunflowerosa
Grombin Hood
Fruity Kaze
Jammin’ Jae
OTHER SKINS
MISC
Street Shade
Witch Mandy (Supercell ID rewards)
TRUE GOLD/SILVER
True Gold Finx
True Gold Lumi
True Silver Finx
True Silver Lumi
BALANCE CHANGES

MOE
Can now aim his Super at varying distances

OLLIE
The exact same as Moe above, but just more sick and radical, bro

GRAY
‘Walking Cane’ Gadget aiming indicator now goes through walls

VARIOUS
Zero length charges/dashes.
This allows Mortis to dash directly into walls (as if he needed help) and Kenji to do damage without dashing forward

VARIOUS
Crowd Control immunity now works with more types (stun, freeze, root etc.)
GAME MODE CHANGES
Heist is back! With improvements!
The Heist Safe is now sturdier: For every 25% of HP the Safe now gains a temporary shield where it is Immune to damage. This is to counter Hypercharge burst damage and Brawlers who can melt the safe with continual DPS.
MAP CHANGES
Environments
Removed
Retropolis
MadEvil Manor (incl. Showdown version)
Sk8Beats
Added:
Katana Kingdom (NEW)
Stunt Show (incl. Showdown version & Brawl Ball)
Ranked
Month 3
Featured game mode: Treasure Hunt
Month 4
Featured game mode: Paint Brawl
IMPROVEMENTS/QUALITY OF LIFE CHANGES
Gadget Cooldown is now visible below Brawlers. A Gadget icon is shown when equipped, and is grayed out when it’s on cooldown, with a visible timer.
When firing a Super with Hypercharge activated, the aiming indicator now turns to purple
Updated Korean Brawl font to match the English Brawl font style
Updated shaders and textures for Rico, Barley & Tick Brawler models
Updated Melodie's model to match proportions of other Brawlers
Improvements to displaying bonus values & labels in the Shop
Various internal changes to improve server & game quality/stability
BUG FIXES
Pin & Spray categories are back!
Bibi's Gadget 'Extra Sticky' now also applies to her Hypercharged Super attack
Byron’s healing amount now scales with Power Cubes
Fixed puck aiming as Meeple in Brawl Hockey
Fixed Willow’s mind control over stealthed Brawlers
Fixed weird interaction with Ollie and minecarts on Minecart Madness
Fixed Player Profile Pins resetting back to default
Fixed Gene’s Hypercharge aim indicator
Fixed for correctly applying damage during respawn
Fixed Kit being a bad kitty in certain situations
OUR FIRST EVER P2W COMMUNITY EVENT!
It’s the PAY TO... I mean PLAY TO WIN EVENT! #BrawlStarsP2W
You have 10 days to get as many rewards as you can, including an ULTRA TROPHY BOX! There is no reward limit for this event, the only limit is time!
HOW TO PARTICIPATE AND MORE DETAILS
For this event, we're tracking TAKEDOWNS! So all you have to do is ^£#$ other Brawlers!
Each milestone requires 1 billion takedowns and after completing a milestone, the rewards will appear on the next Shop daily refresh!
REWARDS
Milestones | Rewards |
---|---|
1 | 5 Starr Drops |
2 | 1000 Coins |
3 | 3 Presents |
4 | 1000 Power Points |
5 | 1 Mythic Starr Drop |
6 | 2000 Bling |
7 | 1 Legendary Starr Drop |
8 | 500 Credits |
9 | 1 Hypercharge Starr Drop |
10 | Ultra Trophy Box* |
11 | 10 Starr Drops |
12 | 10 Starr Drops |
Milestone 13 and onwards | 10 Starr Drops |
*DISCLAIMER: The Ultra Trophy Box will be delivered only after the event ends.
SPECIAL GIVEAWAY!
You can win a whole year of Brawl Pass Plus! That's 12 Brawl Passes Plus for you, in case math is not your thing.
But that's not all, if you're one of the lucky winners you will also get 10 Brawl Passes Plus to share with your friends!
HOW?
Share your best play on social media using the hashtag #BrawlStarsP2W on your post, and we’ll choose the 5 lucky winners after the event ends!
The Play to Win community event starts NOW and ends on April 24 at 9 a.m. UTC!
NEW BALANCE CHANGES!
BUFFS

EDGAR
Decreased Gadget cooldowns:
Let's Fly: 23sec -> 21sec
Hardcore: 19sec -> 17sec

CHARLIE
Increased Super charge rate: 7 hits -> 6 hits

BO
Increased Hypercharge charge rate: 35% -> 45%

EMZ
Increased Hypercharge charge rate: 30% -> 40%

MOE
Increased reload speed: 2sec -> 1.5sec

MAX
Decreased Gadget cooldown:
Sneaky Sneakers: 12sec -> 10sec

SHADE
Decreased Gadget cooldown:
Jump Scare: 11sec -> 9sec

FINX
Increased movement speed
Increased reload speed: 1.6sec -> 1.3sec

TARA
Increased Super charge rate: 11 attacks -> 10 attacks

LOLA
Increased Hypercharge charge rate: 25% -> 35%
NERFS

HANK
Hypercharged projectiles home 50% less

STU
Decreased Gadget length:
Speed zone: 30sec -> 10sec

MR. P
Super Porters:
Now last only for 10 seconds
Decreased movement speed: 1.4 -> 1.3

SAM
Decreased Hypercharge charge rate: 40% -> 20%

BEA
Increased Gadget cooldown:
Rattling Hive: 17s -> 20s

POCO
Increased Gadget cooldowns:
Tuning Fork: 16sec -> 20sec
Protective Tunes: 11sec -> 18sec

BERRY
Decreased healing from Main Attacks: 50% -> 40% of attack damage

OLLIE
Decreased Super charge rate: 5 -> 6 Main Attacks
Increased Gadget cooldown:
Regulate: 17sec -> 20sec

MELODIE
Decreased Hypercharge charge rate: 35% -> 25%

JUJU
Decreased Gadget shield:
Elementalist: 50% -> 30%

JANET
Decreased Hypercharge charge rate: 50% -> 40%

GRAY
Increased Gadget cooldown:
Walking Cane: 18sec -> 20sec

LOU
Decreased Super charge rate: 8 hits -> 9 hits

CARL
Increased Gadget cooldown:
Heat Ejector: 15sec -> 17sec

LEON
Decreased Gadget length:
Lollipop Drop: 15sec -> 10sec

SQUEAK
Increased Gadget cooldown:
Windup: 11sec -> 14sec

MEEPLE
Increased Gadget cooldowns:
Mansions of Meeple: 20sec -> 22sec
Ragequit: 16sec -> 18sec

MORTIS
Decreased Hypercharge charge rate: 40% -> 30%

ROSA
Increased Gadget cooldown:
Grow Light: 10sec -> 13sec

GENE
Increased Gadget cooldown:
Vengeful Spirits: 16sec -> 20sec

BELLE
Increased Gadget cooldown:
Nest Egg: 17sec -> 20sec

FRANK
Decreased Hypercharge charge rate: 40% -> 30%

CHESTER
Decreased Hypercharge charge rate: 40% -> 30%

MEG
Decreased Hypercharge charge rate: 40% -> 35%
FIXES
Ash, Lola, and Buster can no longer charge their Hypercharge while still active.
Patched an issue where players couldn't change the loadout of specific Brawlers (Sam, Meg, Mandy, Carl, Grom, Chester, Mr. P, Bea, Hank, Bo, Lola) with unlocked Hyperchages before playing a Ranked match in Mythic or above.
Brawl Cup coming to Dallas - limited merch add-on!

Brawl Stars Championship is coming to North America for the first time ever: Brawl Cup will take place at DreamHack Dallas! Get ready for intense competition and unforgettable moments - catch all the action May 23-25 in person or on event.brawlstars.com for the first international event of 2025!
In addition to a share of the $50,000 prize pool, the top teams will be able to unlock a World Finals or LCQ spot for their home region, literally shaping the rest of the competitive circuit!
Brawl Cup will feature the top teams from 6 different regions:
1 Team from East Asia
1 Team from South Asia OR Southeast Asia
2 Teams from EMEA
1 Team from South America
2 Teams from North America
1 Team from Chinese Mainland



Tickets and exclusive merch add-on
For those of you looking to visit Brawl Cup in person, don’t miss out! All visitors to Dreamhack can enjoy the action, but those looking for a little something extra can opt for the limited Brawl Stars add-on offering exclusive Brawl merch! Both options can be found here.

Watch to earn Pro Pass XP!
Can’t join in person? No worries! All the action will be streamed on event.brawlstars.com, where you can watch and interact with the show to earn Pro Pass XP for awesome rewards and upgrades to Astral Colt VI!

The show goes live on May 23-25 starting 11am CST / 19:00 CEST! See you there!
RELEASE NOTES: RANKED REWORK, LUMI & FINX!
MAINTENANCE - MARCH 12
FIXES:
Players no longer get their teammates' loadouts after swapping Brawlers in Ranked matches
Ranked Battle Card Stars are now shown correctly (for real now!)
When Sam defeats an opponent that has a knockback ability, it no longer triggers a crash
The crash when Finx uses his No Escape Gadget on Penny's Salty Barrel, Ruff's Take Cover or Spike's Life Plant. For this, we had to temporarily disable Finx's stasis effect on these objects, but a full fix and normal behavior will return after the next game update
Master and Pro Rank player profiles now appear properly
MAINTENANCE AND OPTIONAL UPDATE - MARCH 4
FIXED IN MAINTENANCE:
A visual bug in Ranked showing a reward when getting promoted to a previously held Rank
All Brawlers showing up as MAX and Favorited when trading Brawlers in Ranked matches
Incorrect number of Stars in 2024's Battle Cards (most of you got your 10 Bronze Stars back yay)
Calavera Piper's basic attack projectile disappears mid-flight when the "Ambush" Star Power was active
Nita's Bear Hypercharge visuals looking inverted
Cerberus Tick and Scorpion Willow basic attacks sometimes looking enlarged
FIXED WITH OPTIONAL UPDATE! Make sure you download it:
Opponents carrying the ball in Brawl Ball do not drop the Ball when hit with Knockbacks, Pulls, or Roots
Juju's Super not spawning on water
Lily teleporting to enemies hit by her Super while in the Shadow Realm
Pre-picked Brawler that gets banned by the enemy team in Diamond Rank matches still being selected for that match
A few other small visual and localisation issues
NEW PRO PASS, TWO NEW BRAWLERS, UNO COLLAB, GADGET CHANGES, AND MORE!
NEW BRAWLER: FINX!
MYTHIC CONTROLLER
The owner of Starr Park's escape room, Finx is meant to help visitors complete their tasks. Instead, he uses his time controlling abilities to cause mischief and havoc!
Also, he LOVES cats.

MAIN ATTACK: CHRONOCAST
Finx fires 3 long range projectiles, with the outer ones dealing 50% damage of the center projectile.
SUPER: TIME WARP
Finx warps time in an area, decreasing the projectile speed of enemy Brawlers caught in the Super, while increasing the projectile speed of any teammates and himself. Finx's projectiles will also get a damage buff.


STAR POWER: PRIMER
Damage dealt from Finx's projectiles that are sped up by Time Warp, will increase the duration of his Super.

STAR POWER: HIEROGLYPH HALT
Finx reduces the reload speed of any enemy Brawlers hit by his main attack for a short duration.

GADGET: BACK TO THE FINXTURE
Finx steps back in time, returning to the position and ammo he had a few seconds ago.

GADGET: NO ESCAPE
Finx's next center projectile from his main attack temporarily freezes the enemy in time, making them unable to take actions, but also making them immune to any damage.
NEW BRAWLER: LUMI
MYTHIC DAMAGE DEALER
A passionate metalhead and a talented drummer, Lumi traded her drumsticks for morning stars when she got her job at Starr Park. She controls elements of ice and fire, which reflects her shy nature and her burning passion for music!

MAIN ATTACK: GOOD MORNING... STAR
Lumi throws one of her morning stars. She can throw both of her weapons, with her third attack recalling them, dealing damage to any enemies caught in their path!
SUPER: BLAST BEAT
Lumi pounds the ground three times, causing explosions that deal area damage. The third explosion briefly snares enemies, making them unable to move but still able to attack.


STAR POWER: 42% BURNT
The explosions from Lumi's Blast Beat also set the area alight for a few seconds. This fire damage also scales with explosion damage.

STAR POWER: HALF-TIME
Lumi temporarily slows enemies hit by her recalled morning stars.

GADGET: HIT THE LIGHTS
Lumi iginites her morning stars on the ground, producing flames which damage nearby enemies.

GADGET: GRIM AND FROSTBITTEN
Lumi creates freezing winds around her morning stars on the ground, creating a slippery surface.

RANKED REWORK: PRO PASS, PRO SKINS, MORE REWARDS!

PRO PASS: NEW RANKED PROGRESSION
Ranked is getting a Brawl Pass-like progression system called Pro Pass.
Pro Pass also has a free progress track and a paid progress track, but unlike the Brawl Pass, the Pro Pass is 4 months long!
Why is it 4 months long? Each Pro Pass Season is going to be tied to major esports events throughout the year. In 2024, these are the Brawl Cup in May, the Last Chance Qualifier in September, and the World Finals in November. The Current plan is to have 3 Pro Pass Seasons per year.
BETTER REWARDS
The free track includes better, more achievable rewards than the old Ranked system and even has a Legendary Starr Drop as the tail Reward!
Let's break it down:


PROGRESS AND GET REWARDS...
With Pro Pass XP!
To progress in the Pro Pass, you must collect Pro Pass XP by:
Winning Ranked matches (similar to daily Brawl Pass XP for Brawl Pass, but the Pro Pass XP refreshes Weekly, and you have to win the match)
Ranking up
Watching and interacting with esports broadcasts on event.brawlstars.com throughout the year
Purchasing the Pro Pass, which grants instant progression and double Pro Pass XP (which also doubles the weekly Pro Pass XP limit)
PAID PRO PASS REWARDS
The paid track costs $24.99* for the 4-month duration ($6.25 per month) and includes all of the rewards listed above!
* Price may vary depending on your country/region.

NEW SKIN RARITY: PRO
Pro Pass comes with a new unique & upgradeable Skin Rarity: Pro!
Pro Skins are upgradeable Skins, which can be upgraded as you progress through the Pro Pass!

GOOD TO KNOW
Pro Skins can be upgraded up to 11 times by collecting “Skin upgrades” from the Pro Pass (or in Ranked Drops 8 months after the Skin release)
Each upgrade will give you either a visual improvement for the Skin, including the brand new spawn VFX, or other cosmetics, like the new animated Brawler Battle Cards!
Every Season, you can get a Legendary-level Skin in the Free Track of the Pro Pass!
The first Pro Skin is ASTRAL COLT!


A MORE COMPETITIVE RANKED EXPERIENCE
1. We added a new Tier for the highest level of play - PRO
2. We are tackling Elo inflation from multiple angles
3. Improved Matchmaking
4. Removed modifiers
New Game Modes in Ranked
To keep things fresh, we’ll be experimenting with a new game mode every month in Ranked. These will be tested for competitiveness in regular Trophy game modes before making their way to the big leagues!
WOULD YOU LIKE TO KNOW MORE?
There are SO many more changes coming with the Ranked rework.
So many in fact, that it has it's own release notes article! Here you will find all of the detailed changes coming to the Ranked rework (there's a lot).
HYPERCHARGES
12 Brawlers are getting Hypercharges this update!
They will be released in 2 stages, with each release containing 6 Hypercharges.
RELEASE 1

CARL: FLAMESPIN
Carl’s Super now leaves a blazing trail of rocks that scorch the earth wherever he goes, burning enemies that touch them!

MANDY: SUGAR FOR ALL!
Mandy fires her Super in three different directions.

HANK: HOMING FISH-ILES
The Fish Torpedoes that Hank fires with his Super have been upgraded to home in on targets!

BO: CATCH A BEAR
Bo’s Super deploys 5 mines instead of 3. These do not override any mines already placed by his Super, so it is possible to have more than 3 mines on the map!

BEA: PROTECT THE QUEEN
Bea’s Super projectiles split into 2 when at max distance (and on hit), increasing her Super’s distance and spread even more.

MR. P: PORTERS, ASSEMBLE!
Mr. P’s home base now spawns much stronger porters and he can have two active ‘Super Porters’ at the same time.
RELEASE 2

MEG: TUNGSTEN TOUGHNESS
Meg's Mecha has an increased swipe range when activating it's Super. While out of the Mecha, Meg pops a defensive shield for protection.

CHESTER: CRUNCHY, CHEWY, GOOEY
Chester combines several of his Super abilities into one. He throws a sweet that explodes and deals damage, spreads a poison cloud, and then leaves a slowing area for a few seconds afterwards.

LOLA: INFLATED EGO
Spawns a mega inflated Ego with increased health and damage!

GROM: GROM BOMB GOES BOOM!
Grom’s Super gains a secondary explosion after the first, in an X-pattern. This explosion also deals damage, breaks walls and knocks enemies back.

BUSTER: PLOT ARMOR
Buster's shield is now 360 degrees around him and reflected projectiles deal more damage!

SAM: HYPER FIST
Sam’s Knuckle Busters travel faster and will fully charge his Super if they hit an enemy Brawler during the Hypercharge.
SEASON 34: DARK SANDS
The Sands of Time have been corrupted by Finx's chronomancy and replaced by Dark Sands that have awakened ancient evils!

SKINS
Mummified Frank | Brawl Pass
Charcoal Frank | Chroma #1 | Brawl Pass Plus
Papyrus Frank | Chroma #2 | Brawl Pass Plus
Ruffesses II | Super Rare
Queen Juju | Super Rare
Pharaollie | Epic
Mystic Meeple | Epic
Scarab Squeak | Epic
SEASON 35: SUPER BRAWL
The evil Insector and his sidekick Electroid have made Starr Park the next target of their crime spree.
Can Spectaculor and his heroes handle the threat? Or will they need help from a mysterious vigilante...

SKINS
Justice Smasher Bibi | Brawl Pass
Injustice Smasher Bibi | Chroma #1 | Brawl Pass Plus
Virtue Smasher Bibi | Chroma #2 | Brawl Pass Plus
The below Skins were designed by artists in our community that won the Supercell MAKE competition: Brawlers, Assemble!
Spectaculor Sam | Epic
by FinnyShow
Firewing Janet | Epic
by WarpWave
Protector Grom | Epic
by J-Y Jacky
Insector Carl | Epic
by Artho_Max
Electroid Chuck | Epic
by Gedi-Kor
Equilibrium Buster | Epic
by Vinuui
BRAWL STARS x UNO
Ever wanted to UNO reverse someone in Brawl? Well now you can!


NEW GAME MODE
We're releasing a brand new UNO game mode, but with a classic Brawl twist!
In this game mode, each team starts with a hand of UNO cards, which must all be thrown into the discard pile to win the game!
The winning team is the first to empty their hands and have no UNO cards left.

THROWING CARDS = SPECIAL POWERS
By throwing specific UNO cards, Brawlers will activate certain special powers!
+2
Gives you and your teammates 2 Power Cubes
Skip
Silences the entire enemy team
Reverse
Destroys any cards the enemy team are currently holding and respawns them at their base
GOOD TO (U)KNOW
Brawlers can body block flying enemy cards
UNO cards can be carried while using a jump pad

UNO COSMETICS
Alongside the new game mode, Chester is getting a unique UNO Skin, which is perfect to UNO reverse enemy Brawlers with.
There are also a bunch of other UNO cosmetics coming, so keep your eyes open!
GADGET CHANGES
Gadgets no longer have charges but are now based on cooldowns!
This means that you can use Gadgets whenever they are charged, and can be used an unlimited amount of times in a match!
GOOD TO KNOW:
Gadgets will have different cooldown times depending on how powerful they are. For example, Lily's 'Vanish' Gadget has a 22 sec cooldown, compared to Rosa's 'Grow Light' Gadget, which has a 10 sec cooldown.
The Gear that added +1 Gadget charge now reduces the cooldown of a Gadget by 15%.
DAILY STREAK - DAILY REWARDS!
(NOTE: The Daily Streak feature will be launching a few days after the update goes live - not on update day!)
Log in daily and get rewards! Keep the streak going and watch the number go higher and on fire!
Also, open a mystical fortune cookie. Oooh! Mystical.
OTHER SKINS
Rare Skins
Dark Knight Lumi
Jurassic Finx
Fiendish Amber
Beach Belle
First Mate Fang
Cored Eve
True Gold & True Silver
Juju
Meeple
Shade
Ollie
Misc.
Carnaval Mandy | Mythic
P.E.K.K.A.S.H | Supercell ID Rewards

BALANCE CHANGES
BUFFS

OLLIE
Increased Main Attack Damage: 850 → 1000
Super: Ollie will not silence himself anymore, now uses 50% of his max ammo

MEEPLE
Increased Main Attack reload speed: 2 sec → 1.9 sec

RUFFS
Increased Hypercharge Damage & Shield: 10 → 15%
NERFS

GUS
Decreased Main Attack Damage: 1120 → 1080
Decreased Gadget ‘Kooky Popper’ Damage: 2240 → 2160

STU
Decreased Star Power Gaso-Heal max health: 10% → 8%

PENNY
Decreased Hypercharge charge rate: 35 → 30

JUJU
Decreased Super charge rate: 90 → 72
(5 → 6 Earth attack hits, 6 → 7 Grass/Water attack hits)

MAX
Decreased Hypercharge charge rate: 40 → 35

RICO
Decreased Hypercharge charge rate: 40 → 35

LOU
Decreased Hypercharge charge rate: 40 → 30
OTHER CHANGES

KENJI
Now accurately shows return location when using his Super
TRIO SHOWDOWN IS HERE TO STAY!
This game mode ended up being a fan favorite, so we decided to add it to the game permanently, because... why not!?
To keep things as fair as possible, we decided to make major changes to the current Trio Showdown map pool, to provide a more balanced gameplay experience. We made adjustments for Trio Showdown to some of the most iconic Showdown maps and and ALSO added completely new maps created by the community that follow the same rationale.
MAPS, GAME MODES & ROTATION CHANGES
Ranked Game Modes & Maps
Season 1 (3 Maps each)
Brawl Ball
Knockout
Gem Grab
Hot Zone
Brawl Hockey
Season 2 (3 Maps each)
Brawl Ball
Knockout
Gem Grab
Heist
Cleaning Duty
Environments
Removed
Snowtel
Starrforce
Giftshop
Toons
Fighting Game
Added:
Dragon Forge
Retropolis
Tara’s Bazaar
Egypt
Maps
Showdown
Skull Creek (Modified)
Rockwall Brawl (Modified)
Feast or Famine (Modified)
Cavern Churn (Modified)
Acid Lakes (Modified)
Flying Fantasies (Modified)
Island Invasion (Modified)
Double Trouble (Modified)
UNO
Wild Greens (New)
Reverse Crossing (New)
Skipyard (New)
Wipeout 5v5/Knockout 5v5
Big Battle Basin (New)
Unhappy Arena (New)
Survival Of The Meanest (New)
Mirages Of Madness (New)
Courtyard Clashers (New)
Brawl Ball 5v5
Polar Park (New)
Stockpile Stadium (New)
Siberian Stand Off (New)
Gem Grab 5v5
Shimmering Forest (New)
Arctic Ambush (New)
Treasure Island (New)
Brawl Hockey 3v3
Below Zero
Cool Box
Starr Garden
Cleaning Duty
Rubbish Rampage
Trash Bash
Dumpster Drive
Waste Haven
In The Bins
Garbage Yard
Litterbug Lane
Treasure Hunt
Middle Management
Excellent Excavations
Brawl Starrgate
OTHER IMPROVEMENTS
GENERAL
Battle Cards & Fame Frames are now part of your collection and you can choose which ones you want to equip and show off!
You can now Favorite Brawlers in the Brawler screen by clicking the heart icon.
Favorited Brawlers will be placed at the start of the Brawler select screen in Ranked/Mega Pig picks.
Favorite Brawlers can be toggled to show at the top of the Brawler list (the same way as Brawlers with Quests etc).
Re-ordered Quick Chat messages to put the most frequently used ones first
True Gold & True Silver Skins have been given a polish by Gale, and now have a new updated shiny look!
Added missing VFX to Demon Emz Skin
Kenji’s Super return location VFX has been improved to be more accurate and visible
PERFORMANCE
Reduced game’s memory consumption overall, so lower end devices should crash less.
Starr Road has reduced memory usage, improved responsiveness and sees the return of fully animated Brawlers
Performance improved for Mad Evil Manor maps
BUG FIXES
Fixed an edge case where Sam’s gauntlet & Gus' attacks sometimes went in a strange angle when shooting over water or certain objects
Fixed Kit exploit
Fixed Brawler textures appearing in low resolution on high-end devices
Fixed Pop Melodie Skin accidentally playing Poco's attack sound (she writes her own music, we promise!)
Fixed Angelo's "Master Fletcher" Gadget cancelling his Super's Damage over Time
Fixed Byron's Main Attack not triggering Haptic Feedback
Fixed Rosa's base Skin using the Main Attack VFX of another Skin during her Hypercharge
Fixed Willow's Star Power "Love is Blind" not reducing the reload speed of enemies
Fixed the Brawl Hockey puck passing through certain obstacles on the Air Sports Arena map
Fixed a crash that could occur when claiming rewards from past Events
Fixed Brawlers being unable to pick up the Air Hockey puck as soon as it bounces from a pinball bumper
Fixed Sam briefly losing upper body animation if his Super was activated when moving (he's old and his back gets stiff sometimes)
Fixed 3 Pins not being able to be sent in Club Chat
GLOBAL PRICING CHANGES
As part of our efforts to find affordable pricing for different regions of the world, we're starting to roll out global pricing with this update
We still need to do some tests before doing a full rollout to all the target regions, so these local price changes will first be live in a few select countries only, and more regions will be gradually added in the coming months
Since we're still testing things, different players might also see different prices even within the same region
Brawl Pass donations will also be temporarily deactivated in the regions where testing is taking place and will be reactivated once these are completed
RANKED IS DEAD, AND RANKED IS BACK!!
IMPORTANT NOTES:
The current Good Randoms Ranked Season is going to be shorter. The new Ranked Season starts with the next update on the 25th of February
The changes below should be final, but things might still change when the new Ranked is released
ANYWAY, Big changes are coming, so let's break them down!
Our main goals with the Ranked rework are:
Making Ranked more competitive for skilled players
Encouraging more players to engage with Ranked and spark their interest in becoming better at Brawl
Rewarding players more for their time and effort
Keeping every season fresh and exciting
Monetizing the game better and having a consistent source to sustain Brawl esports activities
Pro Pass - the new Ranked progression system

Ranked is getting a Brawl Pass-like progression system called Pro Pass. It also has a free track and a paid track, but unlike the Brawl Pass, the Pro Pass is 4 months long!
The reason why it is 4 months long is because it’s going to be tied to major esports events in the year. The first is the Brawl Cup in May, the Last Chance Qualifier in September, and the World Finals in November. The Current plan is to have 3 Pro Passes per year.

To progress in the Pro Pass, you must collect Pro Pass XP, and it can be collected from:
Winning Ranked matches (similar to daily Brawl Pass XP for Brawl Pass, but the Pro Pass XP refreshes Weekly, and you have to win the match)
Ranking up
Watching and interacting with esports broadcasts on event.brawlstars.com throughout the year
You are not REQUIRED to watch Esports to complete the Pass, but it can speed up your progression (especially if you don’t reach higher ranks) and grant you more of the tail reward
Purchasing the Pro Pass, which grants instant progression and 2x Pro Pass XP (and double the weekly limit)
The free track includes better rewards than the old Ranked system and a Legendary Starr Drop as the tail Reward!
See the graphic below:

It’s important to mention that Master Players are not receiving much of a buff in the free track (still a buff, though). But considering around 1% of the players who engage with Ranked get to Masters, and around 5% get to Legendary, this is going to be a more significant buff for 95%(ish) of the current Ranked players and hopefully more attractive for all the rest of the community as well.
The paid track costs $24.99* for the 4-month duration ($6.25 per month) and includes the following:

* Price may vary depending on your country/region.
New Skin Rarity - Pro
As you saw above, we're introducing a new Skin Rarity: Pro!
Pro Skins can be upgraded up to 11 times by collecting “Skin upgrade” items from the Pro Pass (or in Ranked Drops 8 months after the Skin release)
Each upgrade will give you either a visual improvement for the Skin, including a new Spawn VFX, or other cosmetics, including a new animated Brawler Battle Card
For every Season, you can get a Legendary-level Skin in the Free Track of the Pass!
The list of upgrades is as follows:
1st Upgrade - Free Track: [Base Skin]
2nd Upgrade - Free Track: Pin x1, Profile Picture x1, and Spray x1
3rd Upgrade - Free Track: Special Attack effects
4th Upgrade - Free Track: [Upgraded Skin Model]
5th Upgrade - Free Track: Pins x8
6th Upgrade - Free Track: Special Takedown effects
7th Upgrade - Paid Track: Animated Brawler Card - NEW COSMETIC!
8th Upgrade - Paid Track: Special Spawn & Respawn effects - NEW COSMETIC!
9th Upgrade - Paid Track: [Hypercharge form]
10th Upgrade - Paid Track: [Chroma 1]
11th Upgrade - Paid Track: [Chroma 2]
The first Pro Skin will be for Colt (because he obviously doesn’t have enough skins).
Check out the sneak peek for the Base Skin and some concepts!

Ranked is now more competitive!
Our initial goal with the Ranked mode was to make it more receptive to casual players - which we reached! Ranked has around 10 times more players than its previous version (Power League)
However, it became TOO casual for players who were looking for a challenge.
So, in this new rework:
1. We added a new Tier for the highest level of play
New Rank above Masters: Pro
Pro Tier will also unlock the esports button (a special button unlocked for players who want to compete in Brawl Stars esports events)
Masters now has 3 Tiers, Masters I, II, III, which takes 1000 Elo each to advance
Legendary now takes 750 Elo to advance each Tier
2. We are tackling Elo inflation from multiple angles
Removed Floor Protection for Mythic and up (you can now be demoted back to Diamond if you lose more than you win in Mythic)
Elo gain is increased, but Elo loss is more punishing for Legendary and above
Reduced Rank Boost values dramatically (Boost is still only until Mythic)
Trio and Duo team-up is more restrictive as you increase Ranks (you can’t team up with a friend if their Rank is too low compared to yours)
3. Improved Matchmaking
At lower Ranks, matchmaking time should become faster
At higher Ranks, matchmaking will become much more restrictive to your current Rank
Searching will no longer increase Elo search range outside of your Rank restriction
Rank reset no longer puts everyone in Bronze I every month. If you’re Diamond 1 and above, it's always -6 minor ranks from your ending rank. (If you’re Gold 3 and below, you get reset to Silver I and so on)
Mythic and above will now require 12 Power Level 11 Brawlers to play
4. Removed modifiers
We felt modifiers were complex for casual players to understand and it restricted the viable Brawlers meta too much, so we’re scrapping it and will make Ranked Seasons feel fresh in other ways!
5. Big change to Gadgets
Gadgets can now be used unlimited times but with a cooldown
Each Gadget has its own cooldown based on how strong they are (starting from 7 seconds up to 30 seconds)
+1 Gadget Gear has now been changed to a reduced cooldown Gear
(This change is not exclusive to Ranked, but the competitive Players would be the ones more interested in it)
New Game Modes in Ranked
To keep things fresh, we’ll be experimenting with a new game mode every month in Ranked
First, the mode will be tested in Trophies
If competitive, it will be added to Ranked
If not competitive, it may be adjusted or reworked before being added
The first game mode added will be CLEANING DUTY (same as Jelly Catch but reskinned)
Brawl Hockey is the next candidate, but it still needs discussion and maybe some changes
Try Maxed out Brawlers every Season!
If you don’t own all the Brawlers and are struggling with maxing them all out for Ranked, we have something for you
Each season, 3 fully maxed-out Brawlers will be available for everyone to use ONLY in Ranked
These trial Brawlers will rotate each season
This will allow players to try out new Brawlers, experience max power levels, and fill in team gaps when needed
These 3 maxed Brawlers will count towards the Brawler requirements for each Rank
Changes to the Ranked Drop
Since Pro Skins are now guaranteed in the Pro Pass, we are changing Ranked Drops. We:
Kept all previous Ranked Skins that were available in Ranked Drops
Added more cosmetics such as Profile Pictures, Pins, and Sprays that can only be obtained from Ranked Drops
Added Skin Upgrade item (but it’s only available in Ranked Drops 8 months after the release of the Pro Skin)
Added Pro Pass XP as one of the possible rewards to progress faster and get to the Legendary Starr Drop tail reward
New Paint Job for Ranked 2025
We’re visually refreshing Ranked all together!
Battle Cards no longer decay and are permanently collected
New Ranked Tier visuals for all Ranks
New Battle Card visuals to collect
You can now customize which Battle Card to display in your profile

Other Ranked Improvements
Ranked 2.0 Seasons timing will be changed to start on the 3rd Thursday of each month, with the first Ranked 2.0 starting immediately after the update on February 25th, running until April 16th. The 2nd Ranked 2.0 Season will start April 17th, the 3rd Thursday of April
The ranked emblem is now always shown in Ranked (instead of Brawler Mastery)
You can now “Heart” Brawlers to favorite them!
Favorite Brawlers will be filtered to the front during the Ranked Pick phase
Red and Blue side spawn viewing distance fixed to match
So, Ranked is expected to be more competitive, have better rewards, and provide a smoother progression with the Pro Pass! Things can still change, but we expect to release everything above with the upcoming update.