GLOWY

GLOWY

Mythic

"A marine biologist working at the Starr Park aquarium, Glowy is obsessed with sea life, wanting to introduce it to as many visitors as he can. Although he might seem a bit creepy, he's actually a nice guy! Maybe."

Weapon

  • Attack Icon Glowbeam

    "Glowy fires a glowbeam. If it hits, it creates a tether which damages enemies and heals teammates. Glowy can be tethered to an enemy and one teammate at the same time. If the tethered target is too far away or out of Glowy's line of sight, the tether breaks."

Super

  • Super Icon Creep from the Deep

    "Glowy reveals his face, causing any enemies facing him to become feared, and run away! He will also fire damaging and slowing projectiles."

Gadgets

  • Gadget - slippery savior slippery savior

    "Glowy dashes in a target direction, healing himself and teammates 2500 HP on arrival. Cooldown: 17 seconds."

  • Gadget - more lumens! more lumens!

    "Glowy supercharges his glowbeam tethers, doubling damage/healing for 2.5 secs. Cooldown: 13 seconds."

Star Powers

  • Star Power - biotic ecosystem biotic ecosystem

    "If Glowy is tethered to an enemy and teammate at the same time, it will reduce enemy damage by 20% and increase the teammates damage by 20%."

  • Star Power - parasitism parasitism

    "Tethering to an enemy also heals Glowy for 50% of the damage dealt."

Hyper Charges

  • Hyper Charge - you need a friend you need a friend

    "Super now surrounds Glowy, and any enemies hit will be feared! Feared targets now take 25% extra damage from all sources."

Properties

  • Class
    Support  
  • Movement Speed
    770 (Fast) 2300 (with Slippery Savior)  
  • Health
    3900 - 7800  
  • Attack Range
    8 (Long)  
  • Attack Width
    1  
  • Attack Damage
    280 - 1100  
  • Attack Reload
    1.7 seconds (Normal)  
  • Attack Super Charge Per Hit
    3.5% (initial damage), 1.375% (damage), 0.675–1.35% (heal; Power Level 1–11), 25–31.25% (with Slippery Savior; Power Level 7–11)  
  • Projectile Speed
    5000  
  • Super Range
    5.67 (Normal)  
  • Super Charge Per Hit
    18.75%  
  • Super Projectile Speed
    5000  
  • Super Hit Movement Speed
    -  
  • Damage Per Hit
    - - - 
  • Health Per Hit
    - - -